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Guide for Alien: Isolation - Mission 2

Author

Robert Young

Updated on April 08, 2026

Collectibles:

Walkthrough:

Note:You can run as much as you want in this mission until you receive the objectiveHead to the Transit Link with Axel.

The mission starts after you barely made it into the Sevastopol's airlock. Once you regain control of Amanda you are given the objectiveFind Help. Walk to the next room to change out of your space suit. Pass through the adjacent room into a hallway, and continue until you reach an exploding valve, blocking your way with fire. Climb into the ventilation shaft on your left to bypass the blockade.

Back in the hallway, continue onwards across some planks to a luggage checkpoint. Feel free to search around the area and collect any craft items you see. To continue, interact with the button in front of a ladder, lowering the luggage ramp. Climb the ladder to reach the next room. As you can't open any of the doors in that room for now, you need to continue up some stairs and try to go through a large shutter. You will realise that the shutter requires power to operate. Your objective will change toFind a Way to Restore Power to the Shutter.

Enter the control booth opposite of the shutter and interact with the power coupling on the left wall to restore power to the nearby computer. Use the computer to read through the archive logs before you select 'Power Junction D-13 Departures' within the utility folder to complete the objectiveFind a Way to Restore Power to the Shutter.

Before you actually pass through the shutter, head back to the doors that were previously inoperable. One of them requires a passcode which you will have received by reading through the archive logs on the computer in the control booth. Enter the code (0340) to open the door and head inside. In here you will find your first blueprint, Medikit V.1. Assuming you have gathered enough craft items previously, craft a medikit to earn:

Return up the stairs and pass through the shutter. Continue through the area until you enter the Passenger Lounge. Follow the stairs on your right and make your way around until you see the Torrens passing by in front of the windows. This will change your objective toContact the Torrens.

Move on downwards the stairs on the opposite side, turn left and enter Cred-Op Amusements. Use the generator inside the room to restore power to another door, leading to the Restaurant. Enter the restaurant to climb into the hatch into a vent in the middle of the room. Follow the vent to reach a cluttered hallway. Follow this hallway until you encounter a large container that is blocked by a cleaning robot. Interact with the robot and climb through the container afterwards. Continue through the hallway until you reach the Baggage Claim area. Enter the room on the right to find another generator. Restart it, then return to the main area. Move towards the large door with the number 42 on it to have your objective update toGet Through the Main Door.

Head up the stairs on your left and through a door. Pass through several rooms to reach the evidence lock-up, where you will see a dead body behind a grating. As you cannot move through the door, climb into the ventilation shaft nearby to reach the corpse. Pick up the Maintenance Jack next to it, along with your first ID Tag, to earn:

Remove the brace on the door with the Maintenance Jack and make your way back to the main area and the main door. Use the Maintenance Jack again to complete your objective Get Through the Main Doorand trigger a cutscene. You will be given the objectiveHead to the Transit Link with Axel.

Remove the brace on the door and follow your new companion Axel into the next room, past two (harmless) humans up to an elevator with a save point. Save if you like, enter the elevator, and press the button to reach Freight Shipping.Do not run from here onwards, but rather move carefully to avoid detection.Once arrived, follow Axel through the corridor until you encounter two armed humans and Axel tells you to hide. Wait for the humans to leave and Axel unlocks a nearby vent. Your objective changes toFollow Axel into the Vents. Do so.

In the next room, grab the flashlight lying on top of a box, and follow Axel into the next room. You will receive the objectiveStay close to Axel. In the next room, Axel tells you to find a vent entrance that he has marked with red paint; the objective will change toUse Your Flashlight to Find the Vent Entrance. Go into the northwest corner of the next room to find said entrance. Once you shine your flashlight on it, Axel will come over and unlock the vent. Climb into the vent after him and through the vent; before leaving though, wait for the enemies outside to leave.

Outside, save your game at the save point and follow up with Axel, who is waiting in front of the door leading to the Cargo Hangar. As you follow Axel inside, you will encounter a group of enemy humans in the center of the room, blocking the way. Your objective will update to Find a Way to Distract the Looters.

Axel will tell you that you can disable a power generator as a distraction. Crouch and move close to the wall on your right side towards the room with the generator, staying in darkness as much as possible. If you are on your no-death-playthrough and get spotted (enemies will yell at you and start shooting), immediately reload your current save. Once inside the room, first locate the floor vent hatch. Use the console to cut the power to the generator, then immediately open the floor vent and climb inside. Follow the vent to the other side, and wait a few seconds until the looters have left their original position to investigate the generator. Climb out the floor vent and run for the doors. The objective will change toEscape with Axel.

You will find a save station in the next room; use it and continue following Axel. You will reach a room with a locked door at the end which can only be opened if you press two buttons at the same time; you will receive the objectiveHit the Power at the Same Time as Axel. Backtrack to the room entrance and interact with the console; the locked door will open, and a looter will enter through it, attacking Axel. In light with your new objective,Save Axel, run towards the two men fighting and press cn_RT to hit the attacker with your Maintenance Jack. Axel will shoot and kill the man, thus attracting attention of the other looters. Those will start chasing you, so you have to make a run for it together with Axel. Your objective changes toEscape with Axel.

After running for a short while a cutscene will trigger, ending in Axel's unfortunate death. Your new objective will beReach the Transit Station. Walk or crouchcalmlytowards the Transit Station in the north, and to the far right corner of the room once you arrive. Follow the objectiveCall Transittowards the Lorenz Systech Spire by pressing the button right of the door, then wait.

(At this point you will feel the intensity of this game. It will feel like an eternity for the transit car to arrive, and you will be in constant fear that the Alien might catch you before you manage to escape. The soundtrack will do its part to build up tension as well.)

Once the transit car finally arrives and the door opens, sprint inside and press the button in the middle of the transit car to go to the Lorenz Systech Spire. This will end the mission.

If you are too slow, or attract the Alien somehow before making it to the transit car, you will have the first chance to earn the following achievement:

However, it is almost guaranteed that you will die once you encounter the Alien, so I strongly advise against going for this achievement at this point - you will definitely get it later with natural story progression.

In any case, after the mission, you will earn:

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